[config]
classname = fighter
name = Tribe Heaven Fighter
#guiname = Tribe Heaven Fighter Hull
guiname = ս
sprite = Tribe Heaven Fighter.dds
damagetexture = Tribe Heaven Fighter_damaged.dds
hulktexture = tribe_hulks.dds
hulkUVstart = 4
hulkUVend = 7
width = 13
height = 13
powerproduced = 1
cost = 44
racename = tribe

[bonuses]
0 = ARMOURBOOST,-0.5
1 = SHIELDBOOST,-0.5
2 = INTEGRITYBOOST,1.0

[runninglights]
0 = 191.50,217.50,100,2,0
1 = 67.50,217.50,100,2,1

[contrails]
0 = 96,243,40,200,1.5,4
1 = 149,243,40,200,1.5,4

[targets]
0 = 57.75,133.00,0,1,32.50,86.50,83.00,179.50,
1 = 122.00,53.25,0,1,87.00,14.50,157.00,92.00,
2 = 179.00,145.75,0,1,142.00,102.00,216.00,189.50,

[slots]
0 = 128.00,44.00,STANDARD,
1 = 128.00,95.00,TURRET,(97.00-39.00),(156.00-39.00),
2 = 183.50,170.50,STANDARD,
3 = 128.00,209.00,STANDARD,
4 = 73.00,170.50,STANDARD,
5 = 128.00,156.50,STANDARD,

[explosions]
0 = 0,128,128,EXP_STARTBREAKUP
1 = 0,128,128,EXP_FIGHTER_DESTROYED_LOD
2 = 0,128,128,EXP_FIGHTER_DESTROYED
3 = 0,128,128,EXP_BLASTGLARE

